Progress is now saved!
Pinball Pandamonium » Devlog
Save/Load & Progression:
- Run progress is now saved between rounds, allowing you to pick up where you left off.
- The game now saves on every view, especially when adding or modifying cards after a round is complete, ensuring your progress is always secure.
User Interface:
- Added a header tracking health and round count & progress throughout the run.
- Added a button to delete the current save file on the home screen to prevent potential versioning bugs.
- Fixed an issue where loading directly into the deck viewer would not display correctly.
- Fixed a bug where the game over screen would freeze when health reached zero.
- Corrected the start of round text during the tutorial.
Gameplay & Mechanics:
- Tutorial Enhancements: Further refinements and adjustments have been made to the tutorial to improve clarity and pacing.
- Power-Up Durations:
- Fixed a bug where power-up durations were sometimes zero.
- Added a new Dolphin power-up that makes the next duration-based power-up have infinite duration.
- Added support for upgrading duration on applicable power-ups.
Bug Fixes:
- Fixed a critical bug where the game would reset from the card removal or upgrade screen, sometimes causing a crash or unexpected gameplay start.
Files
pinball-web.zip Play in browser
Version 1.0 65 days ago
Pinball Pandamonium
Roguelike deck-building meets addictive arcade action. The ultimate pinball challenge.
Status | In development |
Author | pengwinner |
Genre | Action, Card Game, Strategy |
Tags | Arcade, Cute, Deck Building, Pinball, Roguelike |
Languages | English |
Accessibility | One button |
More posts
- New Power ups, Tutorial and Animations70 days ago
- Dynamic targets, deck building & android performance!74 days ago
- First Public Prototype!80 days ago
- Monsters!90 days ago
- Overhauled graphics and physics94 days ago
- Fancy spinner animation!95 days ago
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