First Public Prototype!
Pinball Pandamonium » Devlog
New Features:
- Menus: Implemented core menu system for navigation and options.
- Deck Viewer: Added a dedicated view for inspecting your current deck and its contents.
- Power-Up Explanations: Detailed descriptions are now available for all power-ups, clarifying their effects and usage.
Gameplay Enhancements:
- Dynamic Target Movement: Targets now reposition after all are lit, creating fresh gameplay challenges and encouraging strategic planning.
- Improved Feedback: Clear audio and visual cues now signal the end of each round and the game over state, improving player awareness.
Visual Improvements:
- Buff Visuals: Game components now visually illuminate when affected by power-up buffs, providing clear feedback on active effects.
Content Additions:
- Power-Up Expansion: Added 17 base power-ups, introducing initial synergy possibilities. Stay tuned for more power-ups and expanded synergies in future updates!
Balance Changes:
- Scoring Curve Adjustment: Adjusted the scoring ramp for targets to be more gradual. This provides players with additional time to acquire power-ups and develop synergistic deck combinations.
Pinball Pandamonium
The ultimate pinball challenge: Roguelike deck-building meets addictive arcade action.
Status | In development |
Author | pengwinner |
Genre | Action |
Tags | Deck Building, Pinball |
More posts
- Monsters!9 days ago
- Overhauled graphics and physics13 days ago
- Week 2 Day 5 update14 days ago
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